/ chronogamer

Mobilizing

  • chronoGamer’s mobile interface was basically nonexistent, did a big cleanup pass and fixed a number of things.
  • Fixed

    • Made sure that at least most of the title is visible on really narrow displays, pretty happy withi this now
    • The filters are now collapsible and actually pull up a little modal window for selecting the consoles you want, much better than what was basically a super long line you had to shift+scroll on, even on desktop
    • Idk a bunch of other stuff
  • To Fix

    • The timeline doesn’t scale at all if you change your filters to a region that doesn’t go from the very beginning, instead the scroller will just be locked in that zone, which is kind of okay enough for me to ignore it.
    • The timeline bar persists up the whole page
    • It’s kind of weird looking and chonky.
    • Should probably add alternate themes so people aren’t forced to stare into the darkness, idk.
  • That’s mostly it for now, but fun fact; this log is a new testing ground for my proper Obsidian to site upload workflow. Maybe I’ll make some sort of proper blog later where I can catalogue my ‘sidian endeavors. But not now
  • I will leave you with a picture of this chonky boi though because I need to make sure adding images via this tool works too, along with its formatting.
  • Yep